The Constructive Cost Model (COCOMO) is an algorithmic software cost estimation model
developed by Barry W. Boehm. The model uses a basic regression formula with parameters that are
derived from historical project data and current as well as future project
characteristics.
COCOMO was first published in Boehm's 1981 book Software Engineering Economics as
a model for estimating effort, cost, and schedule for software projects. It
drew on a study of 63 projects at TRW
Aerospace where Boehm was Director of Software Research and Technology. The
study examined projects ranging in size from 2,000 to 100,000 lines of code,
and programming languages ranging from assembly
to PL/I.
These projects were based on the waterfall
model of software development which was the prevalent software
development process in 1981.
References to this model typically call it COCOMO 81. In 1995 COCOMO
II was developed and finally published in 2000 in the book Software Cost Estimation with COCOMO II.
COCOMO II is the successor of COCOMO 81 and is better suited for estimating
modern software development projects. It provides more support for modern software development processes and an
updated project database. The need for the new model came as software
development technology moved from mainframe and overnight batch processing to
desktop development, code reusability and the use of off-the-shelf software
components. This article refers to COCOMO
81.
COCOMO consists of a hierarchy of three increasingly detailed and accurate
forms. The first level, Basic COCOMO
is good for quick, early, rough order of magnitude estimates of software costs,
but its accuracy is limited due to its lack of factors to account for
difference in project attributes (Cost
Drivers). Intermediate COCOMO
takes these Cost Drivers into account and Detailed COCOMO additionally accounts for the influence of
individual project phases.
- Organic projects - "small" teams with "good" experience working with "less than rigid" requirements
- Semi-detached projects - "medium" teams with mixed experience working with a mix of rigid and less than rigid requirements
- Embedded projects - developed within a set of "tight" constraints. It is also combination of organic and semi-detached projects.(hardware, software, operational, ...)
source : http://en.wikipedia.org/wiki/COCOMO
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